Metaverse is a virtual universe that promises to be the “new chapter of the Internet.” However, it does not shy away from stirring up controversy on the web. After all, Metaverse’s proposal is exciting and creates real-world images in virtual environments, where people can communicate through 3D avatars and virtual and augmented reality technologies.
Many people hardly understand how Metaverse works because it doesn’t exist properly. However, its arrival promises to promote new human connections and open up various work, leisure, and even travel. Here is a list of five facts that will help you better understand the new reality of the Internet.
List of Five Facts to Understand Internet Experience Metaverse:
1. Metaverse Is a Virtual World That ‘Mirrors’ the Real
Currently, Internet experiences are two-dimensional, with navigation being done through the device’s screen. In Metaverse, a 3D environment can access through headsets, mirrors, or attached clocks. The main difference is that the user can feel him inside the three-dimensional space and experience the connection more fully and like the real world.
Thus, the Metaverse is simultaneously a “mirror” of the real. It can reproduce the existing places in the material world and a new universe because it creates a wholly invented reality with new scenarios. Experts use the term “mirror world” to translate this digital version of the real world.
Another important term for understanding Metaverse is “digital twin,” which describes a virtual version of something or a part of real life. In that sense, the interesting thing is that you can have whatever you want in Metaverse. You are represented by an avatar, an online character who can respect your qualities resembling a cartoon.
2. Metaverse Uses Mixed Reality Technology
Complete immersion in Metaverse has been made possible by mixed reality technology, including elements of Virtual Reality (VR) and Augmented Reality (AR). As a result, the individual can interact with virtual and real-world objects, and digital objects can also interact with physical devices or the entirely invented universe.
Although both technologies are intended to conduct experiments in virtual environments, the difference between the two is striking. In VR, the user lives a profound experience using special glasses or immersion helmets; the person is completely immersed in the digital world. The feeling is living a new reality, as with roller coaster simulation toys.
On the other hand, AR is a digital overlay with additional images and graphics presented in the real world. A good example is a game, where characters can be captured in a natural environment as if they were there. A mobile device with the necessary applications is required to use augmented reality. While VR creates a different world, AR includes components that interact with current reality.
3. Metaverse Is Social and Customizable
Metaverse includes links between the people who are represented by their avatars. With technology, it will be possible to have fun, chat, meet and go out with someone. There are also suggestions for using Metaverse in a more traditional environment, education, and business.
In that sense, Facebook (now Meta) is leading the way in the development of Metaverse; it is proposing the use of Horizon workrooms, a VR space for the work environment.
The idea is that meetings will be more natural than existing video conferencing, as avatars will also copy facial expressions or approach other co-workers. In addition, Microsoft has announced that 3D avatars will be included in the team meetings starting next year.
4. You Have a ‘Free Sample’ of Metaverse
Metaverse may be a thing of the past, but it’s not a new concept. The term first appeared in the 1990s in Neal Stephenson’s science fiction work “Snow Crash,” where people could search for the online universe using avatars and escape reality.
Second life is also known as the more powerful version of Metaverse. It is the first commercial game to mimic life in a 100% digital environment where people interact through 3D avatars. The game was a success in the 2000s and served as a reference for how the social networking experience will be in Metaverse.
Second life had its currency, and consumers could do virtual business like buying and selling virtual land and getting clothes and accessories for avatars. At Metaverse, the momentum is the same, and the expectation is that investment in Cryptocurrencies and NFTs will increase to promote business.
5. Metaverse Privacy May Compromise
With WhatsApp, Facebook, and Instagram, Meta owns the world’s largest personal identity database. Unfortunately, the company has been involved in many scandals that raise questions and concerns about consumer privacy and security.
Furthermore, if the purchase of stir reality devices passes, the information base for Meta users becomes even more complete. The device’s technology can track body parts like eyes, faces, and hands. The company will soon access every user’s physical features and personality traits.
Many people are interested in Metaverse because it is seen as the next big thing in technology.
Current Metaverse statistics and growth forecasts based on the data show that Metaverse could reach the 800 billion mark by 2024, as it sits at the $47 billion mark in 2020 due to increased interest.